Rendering times several times slower in 2024 vs 2022 when using substance materials.
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When rendering a scene with a substance2 map, render times are several times slower in 3ds Max 2024 vs 2022.
I've attached 2 screenshots from Arnold which show the render times. This issue also occurs with V-Ray. Also, the system also does not appear to be fully utilizing the CPU.
When rendering with Arnold GPU in 2024, the initial render also takes a long time to actually begin the render compared to 2022.
There is one issue I have with V-Ray that I do not have with Arnold in that the system completely locks up when beginning a render and when a render is finished in 2024. When I contacted Chaos support and they looked into it, they informed me that it was due to the substance plugin regenerating texture previews, so I assume that is with the plugin, not V-Ray. My full conversation with them is here, if that is of any help.
Thank you.
2022 (6 seconds):
2024 (28 seconds):
2024 CPU usage during render: