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Rendering problem: Geometry appears in random positions and cracked

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Message 1 of 3
Anonymous
1572 Views, 2 Replies

Rendering problem: Geometry appears in random positions and cracked

Hi!
I have an issue while rendering in 3ds Max 2016 / Vray 3.20.02. The geometry appears cracked and some parts are not even showing in the frame buffer. Please find attached the files containing screenshots for the issue. The viewport screenshot looks normal, but then when I hit render it looks like one of the Frank Gehry designs. Even the material editor looks weird and it's 2D circles, not 3D spheres. Please help, I'm new to 3ds Max and can't fix this bug by myself.
Kind regards

2 REPLIES 2
Message 2 of 3
Richard.Vivanco
in reply to: Anonymous

The problem persist if you create a camera and render this viewport?

Another solution can be to merge your project into a new scene.  Drag and drop your project from windows explorer into a new scene and choose merge option.

 

 


Richard Vivanco V.
Arq. BIM Manager + Autodesk Certified Instructor
Website | Youtube | LinkedIn



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Message 3 of 3
Anonymous
in reply to: Richard.Vivanco

Thanks, it worked when I merged the project into a new scene.
Milan

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