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rendering in arnold using my rtx graphics card is too bright

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Message 1 of 3
Anonymous
546 Views, 2 Replies

rendering in arnold using my rtx graphics card is too bright

there are 2 boxes in the render. the left is a cpu render. the right is gputhere are 2 boxes in the render. the left is a cpu render. the right is gputhis is a screenshot of my render. i did 2 region renders, the left is rendered by the cpu and looks how I want it to but the right region is too bright and the car paint looks way too blue. all settings are identical apart from what is used to render the image.

 

help would really be appreciated

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Message 2 of 3
madsd
in reply to: Anonymous

Difficult to say.
I just set up an identical situation and get identical lights and colors.

Try reproduce this with a teapot on a plane with an area light hanging over it and give the teapot car paint.

If you can reproduce it in that scenario, do tell. Else we need to take a look at your scene, its not normal.

I can see you dont have adaptive sampling enabled, enable it for faster renders.

Message 3 of 3
Anonymous
in reply to: madsd

ok thanks, ill take a look when I get the chance

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