Rendering black areas with Composite material

Rendering black areas with Composite material

Anonymous
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Message 1 of 3

Rendering black areas with Composite material

Anonymous
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Hello!

 

I've been searching everywhere to solve this problem i'm having. Hopefully someone here can help.

 

I am using the composite material to render a scene with wireframe (Edged Faces) showing.

 

Here is a render of what it should look like : 

Good_render.jpg

 

But a few frames later in the animation, as the camera gets closer to the ground :

 

Bad_render.jpg

 

Here is the material i'm using :

Wireframe_Material.jpg

 

Does anybody know how to fix that?

 

Thank you for your time

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Message 2 of 3

CAMedeck
Advisor
Advisor
Accepted solution

I have run into this one before.  From what I could gather, the wireframe material was getting confused on the floor plane because it was too complex.  In my case, there was a circular hole in the floorplate and it wasn't a simple shape at the perimeter.  What "fixed" it for me was adding more visible edges to break up the large surface.  If that doesn't work, then I'm not sure what else to suggest, unless your floor just uses a different material that doesn't have the wireframe aspect.

Chris Medeck
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Message 3 of 3

Anonymous
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Thank you, that worked perfectly! So simple...
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