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Render Object, Unwrap Rendered Texture and Export/Save to .tga/.tiff

Render Object, Unwrap Rendered Texture and Export/Save to .tga/.tiff

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Render Object, Unwrap Rendered Texture and Export/Save to .tga/.tiff

Anonymous
Not applicable

Hello,

Is it possible to render an obejct and save that rendered texture to a map (uv or unwrapped but with the rendered as the texture) and save as specularity, diffuse, bump, etc.?
Thanks.

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