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Reflection aliasing from HDRI environment map
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Hello everyone.
I have an issue with the reflections of my HDRI environment on planes.
As you can see in the image below, when i render out a simple scene with a built in HDRI environment map in Arnold, i get perfect reflections on the sphere, also of the sphere on the plane, but the environment on the plane just seems pixelated or aliased.
Anybody knows what could be the cause ?
Thanks.