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Redshift Hair Render Issue

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Message 1 of 3
Definitely_Miami_1986
1324 Views, 2 Replies

Redshift Hair Render Issue

Hi guys, couldn't find anyone with my issue anywhere here so I'm posting about it hopefully to solve it.

 

I'm learning Redshift for the first time and it's been great so far in its glory, but I'm having trouble rendering hair transparency properly here. Here's what I mean:

 

I've got this hairpiece rendered out in Marmoset to show what you I mean, it's got an alpha channel and I can choose the "dither" option to give it that look you see there in the viewport, the transparency of it all etc.

 

2020-05-20_17h17_39.png

 

However when I try to render that same piece of hair in Max using Redshift I end up with this:

 

render_test.png

 

It looks pretty bad and I plugged the texture into the "opacity" slot of the Redshift material, ticking off the "Alpha" and "Image as Alpha" boxes and such but I get no good result here. Any help?

 

Below I have attached my scene file real quick:

 

https://drive.google.com/open?id=19mFGAPDvvSfgTv4Jup853xNPYsnt1p03

 

 

Hopefully someone can help me here, thanks!

2 REPLIES 2
Message 2 of 3
Anonymous
in reply to: Definitely_Miami_1986

Hey,

 

so here are some screen shot and render of your CH.

Seems like there some issues with your maps and how you assigned them.

Hope it helps you!

 

Cheers

Message 3 of 3
Definitely_Miami_1986
in reply to: Anonymous

Thanks that worked!

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