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Raytrace rendering problem max2020
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04-23-2019
04:54 AM
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I have a problem with rendering old files in max 2020.
I'm using a default scanline renderer and in max 2019 it's still very quick but when opening the same file in max2020 it needs like 20x more rendering time! What i can see is that the raytrace renderer is calculating over and over again with each line that is being rendererd instead of one calculation per rendering as it does in 2019...
Does anyone have an idea of how to solve this?
THX Frank