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Goodmorning. We have a problem (probably a bug) with the objects merging from different scenes.
When we merge an object from a different scene that have materials with a name that is the same as one in the current scene, it asks what to do with it, as usual. The problem is that, if the materials are multiple, it applys the same choice to all the merged materials with duplicate name, even if the "Apply to All duplicate" checkbox is unchecked. So, if I tell to use the first merged material, it uses also all the other merged materials instead of the scene materials. But usually I want to decide for each duplicated material. But with this bug is really easy to mess up the scene materials. The only solution is to rename all the merged materials, but this is not good with important ones.
Can anyone help or tell if this is a known bug? This happens all the times. Is there a solution? thanks.
Solved! Go to Solution.