I have a sun positioned through a window and then a rectangle photometric at that window to diffuse light throughout the room...like a portal.
But it appears the recetangle light is blocking the sun. It is casting a shadow as if I have a plane there.
If I go to properties panel for the light I cannot uncheck "cast shadow". If I uncheck "renderable" then the light doesn't work at all.
(the above is not to be confused with the "cast shadows" settings of the light itself. I want the light to cast shadows in the scene. I just don't want the shape of the light to block other lights.)
It seems there should be a simple fix to this but I'm not finding it.
Solved! Go to Solution.
I have a sun positioned through a window and then a rectangle photometric at that window to diffuse light throughout the room...like a portal.
But it appears the recetangle light is blocking the sun. It is casting a shadow as if I have a plane there.
If I go to properties panel for the light I cannot uncheck "cast shadow". If I uncheck "renderable" then the light doesn't work at all.
(the above is not to be confused with the "cast shadows" settings of the light itself. I want the light to cast shadows in the scene. I just don't want the shape of the light to block other lights.)
It seems there should be a simple fix to this but I'm not finding it.
Solved! Go to Solution.
Solved by leeminardi. Go to Solution.
@Anonymous
TO be sure .. you put background image on plane on window and it's Preventing sun rays....I am right ??
@Anonymous
TO be sure .. you put background image on plane on window and it's Preventing sun rays....I am right ??
No the photometrick light that is in the window is preventing rays. And it appears the sun positioner has no "exclude" option to exclude the photometric light from casting shadows.
No the photometrick light that is in the window is preventing rays. And it appears the sun positioner has no "exclude" option to exclude the photometric light from casting shadows.
I forgot to mention. Your example is Vray. I don't have Vray and I'm using Auto-Desk-Renderer (ART).
I forgot to mention. Your example is Vray. I don't have Vray and I'm using Auto-Desk-Renderer (ART).
The shadow cast by the photometric light is a function of the ART renderer. In addition, you cannot exclude/include objects from lights with the ART renderer. I suggest changing to a point shape or don't use ART.
Add your vote if you wish for ART improvements here:
The shadow cast by the photometric light is a function of the ART renderer. In addition, you cannot exclude/include objects from lights with the ART renderer. I suggest changing to a point shape or don't use ART.
Add your vote if you wish for ART improvements here:
Thanks for the response. Wish it was better news.
Weird that a light blocks the light of another though.
- David
Thanks for the response. Wish it was better news.
Weird that a light blocks the light of another though.
- David
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