OSL: Randomized Bitmaps broken?

OSL: Randomized Bitmaps broken?

Dantetron
Enthusiast Enthusiast
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OSL: Randomized Bitmaps broken?

Dantetron
Enthusiast
Enthusiast

 

Hello!

 

Is anyone else getting just a black color instead of the default number template when trying to use the "OSL: Randomized Bitmap"?

 

It also appears that anything that goes into the "file name 0:" slot just displays black. The other slots display properly.

I then get a slew of "invalid image files" errors when I use the plugin.   Yes- I've tried many different textures and file formats with the same results.

 

I'm using:

 

3D Studio Max 2023.1

Arnold 5.3.2.6

RTX 3080

Windows 10

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CiroCardoso3v
Advisor
Advisor

This OSL node works by randomly placing a set of bitmaps on top of the first layer. You always need something as a base layer and then you build your shader on top of that.

 

CiroCardoso3v_0-1658737450768.png

 

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

EESignature

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Message 3 of 3

Dantetron
Enthusiast
Enthusiast

 

Correct. As mentioned above, anything I put on the first layer only shows as black. Every other layer displays properly.

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