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I have an extremely simple scene consisting of a single skydome light, a physical camera and a box object with a small bitmap texture. In trying to render out 200 frames of this at 1920x1080, it takes 3-4 hours. I'm obviously missing something REALLY basic. At first, I thought it was because I had no lights in the scene at all. Then, no cameras. But adding both of these items has done nothing to change the estimated completion time.
Can anyone tell me what's going on?
Thanks much.
John
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Windows 10 Pro, Intel Xeon E5-2630v4, 48GB, NVIDIA Quadro M4000
Windows 10 Pro, Intel Xeon E5-2630v4, 48GB, NVIDIA Quadro M4000
Solved! Go to Solution.