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Normals flipped in viewport ... but fine in render

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Anonymous
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Normals flipped in viewport ... but fine in render

In the view port normals are flipped.

But when rendered or exported to FBX normals are correct.

 

So it is something with the viewport display.

But I cant figure out what it is .....

 

HELP PLEASE ... this is driving me crazy ....

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Anonymous
in reply to: Anonymous

Solved ...

Just needed a reboot ....

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