Hi, i am student, and i am working for end year project.
Had to add particles. I used quite good looking ones from my older assigmnet, and now i can't render even one frame.
Can somebody help? Have 3 days of student license left.
I can send needed files, just tell me what's needed.
It’s difficult to help without a little more information. Versions of Max, what kind of particles, screen shots, more info. It’s like your pointed into a huge parking lot and said, “I like that car.” We have no idea which car.
Rob Holmes
------------------------------------------------------------------------------------------------------------------------------------------Well, now i can't do a thing couse he licence is gone for a holidays, but i wanted to do a blizard particles , where particle is a sphere with noice and emision so it could resemble a spark.
I tryied to do same on tyflow, as i had one of my assigments with it before, but ever when i duplicated same settings i used before render just crashed instantly.
Here are my specs:
Procesor Intel(R) Core(TM) i9-14900KF 3.20 GHz
64 GB RAM
NVIDIA GEForce RTX 4080
Typ systemu 64-bitowy system operacyjny, procesor x64
Ok, so not much we can do here until you get a license back and can work. Write back if you start working again and have the same issue. Do mention what version of Max though.
Rob Holmes
------------------------------------------------------------------------------------------------------------------------------------------If you can upload the file I'll see if it crashes on me in Max 2025.
Rob Holmes
------------------------------------------------------------------------------------------------------------------------------------------Great, let me try it and see what happens.
Rob Holmes
------------------------------------------------------------------------------------------------------------------------------------------It rendered just fine for me. I attached some screen grabs. I checked meshes with 'STL Check' and found the "I" in Pixar little guy had 6 errors. I collapsed that mesh, fixed it (I found a stray vert out in front of it) and saved the file. I've uploaded it. See if this one renders.
If so, sometimes Max is very sensitive to some mesh errors. Sometimes it will render a very messy and dirty mesh. I can never figure out why some crash it and some don't. But, often, mesh errors and things in the stack will cause a crash. I often copy the object and all the stack layers and then disable it so I have a backup. Then I collapse the copy to just an Edit Poly and make sure it's error free. That usually solves things.
Rob Holmes
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