- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi everyone,
I'm having an issue while rendering an animation. The rendered images don't match with my viewport. I'm aware of safe frames and such.
I've added a couple of examples for you to see. I grabbed a screenshot of my viewport and placed the rendered images on top of the viewport in photoshop.
Here is the output of frame 1 which is pretty good right?
And here we have the same animation with the same render settings at frame 110 and same resolution.
As you can tell the rendered image doesn't really match my viewport or does it?. I expected everything within the yellow safe frame would be rendered. Does anyone know why this happens? i'm using 3ds max 2016 and i'm sorry but no. i can't share the file with you guys. IThe camera just moves around the scene and i didn't mess with zooming in or out or the field of view in the camera settings.
Solved! Go to Solution.