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02-17-2019
04:46 PM
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Hi. I am a beginner who uses 3ds Max 2016. I would like to model the interaction between an object in space and the sun. I want the sun to be the only light that illuminates my object "in space". What light should I use to simulate the sun? A standard light or photometric? If photometric, what values should I use? How far away should I put my sun? It doesn't seem like 3ds Max will allow me to put the sun 150 million kilometers away from my object.
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