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bitmap proxy / paging: Turn this off / reset - nothing obvious
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I was experimenting with the bitmap proxy in the rendering setup:
And found that it was kind of creating an issue with the rendering of my reference blueprint bitmaps, and causing me more trouble distracting me with tiling and "real world" map size between the viewport and render.
I believe, I turned it OFF, but somehow it seems to be residual to my scene and I can't seem to get it to switch back to match the same size bitmap ratio between the viewport and render:
(render output):
Is there another dialog I missed to trigger the bitmap proxy resolution reduction? Or... a way to reset the render/environment of the scene altogether to the default settings ?