Arnold renderer - viewport extremely overexposed vs. the rendering

Arnold renderer - viewport extremely overexposed vs. the rendering

patrik_martin
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Message 1 of 5

Arnold renderer - viewport extremely overexposed vs. the rendering

patrik_martin
Participant
Participant

Hi,

 

I have been playing around with Arnold render and like what I see for the final results. However, one thing that bugs me quite a bit is the difference in exposure between the perspective viewport and the rendering of the same view when viewport is set to "High Quality". I tend to like to use the "high quality" for a hint of how the lights are going to look later for rendering.

 

The viewport is extremely overexposed vs. the rendering. For example:

screenshot.37.jpg

 

I have been testing to adjust the exposure controls but I seem to always have a big gap between the viewport and the rendering and I have not been able to find anything when searching... maybe I use the wrong terminology?

 

Any ideas of how to solve this?

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Message 2 of 5

Richard.Vivanco
Advisor
Advisor

Press D in the camera viewport


Richard Vivanco V.
Arq. BIM Manager + Autodesk Certified Instructor
Website | Youtube | LinkedIn



EESignature

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Message 3 of 5

madsd
Advisor
Advisor
Accepted solution

Using Arnold area light, I get a simular expression.

Remember to download the latest Arnold build, so you dont sit on an older version which does not support this.

aa.png

Message 4 of 5

patrik_martin
Participant
Participant

Ah, interesting I will check to see what updates are available out there.

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Message 5 of 5

patrik_martin
Participant
Participant

Yes, after updating Arnold the issue was solved. I should have thought about this. Thanks!