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New to Arnold here, so I am trying to figure things out that I knew well in Mental Ray.
Arnold renders backfacing polygons. The only way I have found to avoid that is to apply a Double-Sided Material with a Transparent Material (thin -walled) in the back material slot.
Is there another way?
Thanks
Tim
Solved! Go to Solution.
Solved by Stephen.Blair. Go to Solution.
Add an Arnold Properties Modifier to the object and disable Double-Sided.
https://support.solidangle.com/x/vIJsAg
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