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Arnold Physical Camera Vertical Tilt Correction Does NOT apply when Rendering

4 REPLIES 4
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Message 1 of 5
Anonymous
3038 Views, 4 Replies

Arnold Physical Camera Vertical Tilt Correction Does NOT apply when Rendering

Hello everyone,

 

I am using 3ds max 2018 with Arnold as a rendering engine. I am applying some vertical Tilt Correction through an Arnold Physical Camera. 

 

The aforementioned correction automatically updates the camera view, however, when I try to render the scene, the correction is gone (see attached images). 

 

Is it a bug inside Arnold or am I doing something wrong here?

 

Any help on the subject is much appreciated.

 

Best,

 

Adam

4 REPLIES 4
Message 2 of 5
Anonymous
in reply to: Anonymous

Message 3 of 5
tatiana.guider
in reply to: Anonymous

WHY IS IT TAKING SO LONG FOR A PHYSICAL CAMERA VERTICAL TILT CORRECTION!


@Anonymous wrote:

Arnold seems doesn't support the tilt feature:

https://answers.arnoldrenderer.com/questions/598/physcamera-someone-can-tell-me-why-auto-vertical-t.html

 

image.png


 

Message 4 of 5
Anonymous
in reply to: tatiana.guider

Classic Arnold and maya lol Tickets forever open. Is this solved yet?
But my main question. Where is the option for this in Maya?
Ta.

Message 5 of 5
lILU0013
in reply to: Anonymous

try to play with focal lens then middle mouse to zoom out 
focal length of cam: 150

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