Hello everyone,
I am using 3ds max 2018 with Arnold as a rendering engine. I am applying some vertical Tilt Correction through an Arnold Physical Camera.
The aforementioned correction automatically updates the camera view, however, when I try to render the scene, the correction is gone (see attached images).
Is it a bug inside Arnold or am I doing something wrong here?
Any help on the subject is much appreciated.
Best,
Adam
Solved! Go to Solution.
Arnold seems doesn't support the tilt feature:
WHY IS IT TAKING SO LONG FOR A PHYSICAL CAMERA VERTICAL TILT CORRECTION!
@Anonymous wrote:Arnold seems doesn't support the tilt feature:
Classic Arnold and maya lol Tickets forever open. Is this solved yet?
But my main question. Where is the option for this in Maya?
Ta.
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