Arnold AOV's
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I am trying to move over from Mental Ray to Arnold.
I have always used passes from my renders to composite in After Effects.
I have worked out how to extract each pass in after effects with extractor but z depth not working or material ID's
Can anyone explain how to use a z-depth with Arnold AOV's in after effects.
Also material ID's. For this I just want everything Black except the material I use for spot lights.
There is very little information with regards to Arnold for use with 3ds Max. If I cant get this to work I will use V-ray in the future as there is way more info out there.