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Aligning Texture on Modular Building Pieces
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11-19-2019
07:13 AM
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Hi, currently I'm trying to make modular buildings but I'm unsure as to how I'll get the textures on each piece to align. For example, a brick wall, or a wooden plank wall. How would I unwrap the uvw of each piece so as to have them align exactly without seams?
Also would this method be better for multi-materialed meshes or should I export a colour map of the mesh and edit it the different textures on so as to physically lock the different materials and ensure the alignment of textures?
(Cause the latter is what I've been doing but it's really time consuming and I have to manually do it for every single modular piece I have, even if the pieces are using the same textures)
Thanks for your help in advance!