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3DS Max Mental Ray Render problem

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Message 1 of 5
Anonymous
1152 Views, 4 Replies

3DS Max Mental Ray Render problem

So i was texturing my objects on scene and every time i applied a texture to an object, i would render a scene to check it out. After some time, i decided to create DAYLIGHT system. Everything was perfect but then i deleted the daylight system because i wanted default lights again. Now every time when I click on render, it gives me only the black picture.

I tried some things, like changing settings in Visual Style & Appearance menu, but its already set to Default lights. I don't know whats going on so i decided to ask for help.

(I'm using 3ds Max 2017, Mental Ray)

4 REPLIES 4
Message 2 of 5
jamesw
in reply to: Anonymous

When adding a daylight system it will adjust you MR exposure settings. If you simply delete the daylight system the exposure will still be set to allow for the brightness of the system. 

 

Under rendering you will find Environment and Effects, see attached. Render a Render preview and adjust the setting arrowed to suit. 

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jamesw
in reply to: jamesw

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Message 4 of 5
Anonymous
in reply to: jamesw

Im sorry for not answering you! You explained it perfectly and it worked! Thank you very much!

Message 5 of 5
Anonymous
in reply to: jamesw

My rendering image is getting bleached, do you have any suggestions sir, while in process it will be clear, but the results is coming out with some Bleach on it.

I was using mental ray, 


@jamesw wrote:

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