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3DS Max 2020 Arnold shows AVI as a bad texure and aborts render

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Anonymous
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3DS Max 2020 Arnold shows AVI as a bad texure and aborts render

Hello there and sorry if this is a stupid question.

 

I have a scene where I made a CGI scene from After Effects and I wanna run it as an AVI on a mat, now it works in the viewport but once I hit render, it just aborts out of render because it's a bad mat.

 

 

Is there some material or surface I need to use instead of the standard Arnold surface for AVI or am I just stupid?

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madsd
in reply to: Anonymous

Use an image sequence.

 

image001
image002

etc.

 

And use the OSL Filename numbered sequence node and pipe it to OSL Bitmaplookup node.
Animate the Frame number on the time line and your animation will play as you scrub timeline and Arnold will update it realtime.

Dont use the Legacy bitmap loader for all sorts of reasons.

123123.gif

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Anonymous
in reply to: madsd

Oh my god you're a livesaver.

 

Thank you.

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