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3ds Max 2016 rendering results changes while rendering

2 REPLIES 2
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Message 1 of 3
Anonymous
386 Views, 2 Replies

3ds Max 2016 rendering results changes while rendering

Hi

Using mr, the render results are changing while rendering a sequence.

frame 0542 has a burnt look, it should look like frame 0541.

Re-rendering the same sequence will give different results -  different frames will have the "burnt" look. The same happens after restarting max and restarting the computer

Happened while rendering other projects too.

Help will be much appreciated.

Thanks

 

2 REPLIES 2
Message 2 of 3
Francisco_Penaloza
in reply to: Anonymous

Are you using FG or GI??

if this is an animation are you pre-calculating, saving and loading your FG or GI??

 

Message 3 of 3
Anonymous
in reply to: Francisco_Penaloza

Thank you Francisco

It is an animation. FG turned off.

It happens with different files.

Any ideas?

Thanks again

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