Hello. I've installed 3d max on my laptop 4k. Everything is ok with icon and text size exept the user icons that i chose for modifiers and the icons of scripts and plugins like Quad Remecher or Copitor. They are to small. And i can't find the way to make them bigger. I don't want to change the resolution of the screen bacause it's ok for me like it is, but only to solve the problem with the user icons. I guess i could find the resolution in changing the button script. For now i found the way for default icones https://help.autodesk.com/view/3DSMAX/2021/ENU/?guid=GUID-4DAB2887-8436-4AAF-8081-81C32A3DEDA2 and i feel that i'm close.
On the picture you can see the difference between default and custom icons.
Thank you.
Solved! Go to Solution.
Solved by DanielCantin. Go to Solution.
Hi @Anonymous,
Thanks for reporting the issue.
There are new multires icons appropriate for the monitor scaling you are using on your 4K Laptop, but unfortunately they are not assignable trough the UI at this point.
The workaround would be to manually edit the .cuix file adding a multi res icon to the button via the iconName
attribute.e.g.:
<Item typeID="1" type="CTB_CHECKBUTTON" controlID="50001" helpID="0" orientation="31" captionVisibility="0" iconName="MainUI/Move" />
Here would be an icon overview that can be used as reference, It should be fairly up to date:
https://help.autodesk.com/view/MAXDEV/2021/ENU/?guid=__developer_icon_guide_icon_resource_guide_html
For macro script actions, the script can be directly updated to point to a new multi-res icon.
See the section about Macro Script iconName:
https://help.autodesk.com/view/MAXDEV/2021/ENU/?guid=GUID-6E21C768-7256-4500-AB1F-B144F492F055
I hope this will help, sorry for the inconvenience, please let us know if that solved or not the issues.
Thank you @DanielCantin for your reply. That's really something new and different for me. But i'll try. Actually i've been trying from yesterday making little steps and learning. Anyway i'll let you know if I succeed or if I give up.
Hello again @DanielCantin
I checked in the file .cuix of my workspace and the standart button looks like
<Item typeID="1" type="CTB_CHECKBUTTON" controlID="50001" helpID="0" orientation="31" captionVisibility="0" iconName="MainUI/Move" />
but the button i need (Quad Remesher as example) looks like
<Item typeID="2" type="CTB_MACROBUTTON" width="0" height="0" controlID="0" macroTypeID="3" macroType="MB_TYPE_ACTION" actionTableID="647394" imageID="-1" imageName="" actionID="QuadRemesher`Exoside" tip="Open QuadRemesher window..." label="QuadRemesh" />
At which part should I add the iconName attribute? Or the script must be completely rewritten?
I've also created the folder C:\Program Files\Autodesk\3ds Max 2020\UI_ln\Icons\Dark(and light too)\MyIcons and put inside it the following files: QuadRemesher_24i.bmp, QuadRemesher_30i.bmp, QuadRemesher_36i.bmp and QuadRemesher_48i.bmp with appropriate dimensions. Or is it not enought to create the iconName attribute and i must create the rcc file? How should the iconName for Qaud Remesher look like in this case? "MyIcons/QuadRemesher" right? Or i need to create only one file bmp with 4 icons with different dimensions and give them an index?
Sorry, if my questions look stupid. There is so much new information and I can't get it in order.
Thank you for your help.
Hello @DanielCantin
I've just got it, and i'm really happy for that! Merci beaucoup de m'avoir donné la direction.
I'm very happy to hear that, félicitations 🙂
Very demonstrating answer. I also look at solution user icon sizes and that's really helpful for me.
Thank you!.
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