Hi! I've been trying to do something with OSL and I'm a bit stuck with it. I'm trying to use getAttribute.osl (also known as Named Attribute) to grab a value from an object attribute (or Scene) or object defined property but without any luck.
I need to assign from MaxScript an integer value to that Attribute so my Shader network can receive that value.
I couldn't find anything helpful on the help docs so I was wondering if someone can give me a hint about this.
Thanks a lot