Interface::LoadMaterialLib flushes undo ?

Interface::LoadMaterialLib flushes undo ?

Anonymous
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Message 1 of 4

Interface::LoadMaterialLib flushes undo ?

Anonymous
Not applicable
hi guys,

is it really possible or I am missing something ? It would be really bad if one cannot load a material library without flushing all the undo states. Any help on this would be greatly appreciated 😃
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Message 2 of 4

Steve_Curley
Mentor
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Loading a Material Library through the normal "get material" button in the GUI also clears the undo list (Max9 and Max2008).

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

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Message 3 of 4

Anonymous
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really sad. Maybe I will have to think of some other way of saving and loading materials. Any ideas ?
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Message 4 of 4

Steve_Curley
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Mentor
Sorry - no. I don't have the SDK installed. I only replied really to point out that it wasn't as much an issue with the SDK as an issue with Max generally.

Is there any way you can access everything to do with a material and write your own import/export routines for it? Bypass the matlibs completely?

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

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