Hi,
I am working on a script to simplify our pipeline we have CAD files imported into 3DS Max in Meters and we wish to export it in FBX Centimeter for use in Unreal Engine 4.
According to the documentation this is the way to accomplish this. This does not seem to work.
FBXExporterSetParam "ConvertUnit" "cm"
exportFile "C:\\test.fbx" #noprompt selectedOnly:false using:FBXEXP
The exporter instead is using the unit set in
units.SystemType
A workaround is to scale all the objects by 100 and switch SystemType and export.
for obj in objects do obj.scale *= ([100, 100, 100])
units.SystemType = #Centimeters
exportFile "C:\\test2.fbx" #noprompt selectedOnly:false using:FBXEXP
Am I missing something?
Best regards,
Mikael