Hello,
At my work we heavily use FlightStudio plugin in 3dsMax. Unfortunately, the support of the plugin seems a bit dead, and all we can do is export files and modify them using OpenFlight tools in others softwares or programming languages. So I would know if it could be possible to get some source code to extend the current plugin in 3dsmax ? Or, at least, the ClassID used by the plugin on Dummy object to store data (we already know that all OpenFlight node attributes are stored on each Dummy defining this node in the viewport) ?
Thank you.