public class ToolUndo : Autodesk.Max.Plugins.RestoreObj {
uint myNodeHandle;
public ToolUndo(uint handle) { myNodeHandle = handle;}
/// <summary>
/// Execute on Redo of tool
/// </summary>
public override void Redo() {
}
/// <summary>
/// Execute on Undo of tool
/// </summary>
/// <param name="isUndo"></param>
public override void Restore(bool isUndo) {
}
/// <summary>
/// Undo string Name
/// </summary>
public override string Description {
get { return "undoName"; }
}
}