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SDK animation export problem (rotation).

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04-15-2014
06:38 AM
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Hi, I'm trying to export rotation keyframes of an object and I have a little problem.
Everything works fine if the rotation degree is less than 270. If the rotation degree is more than 270 -my object strangely "flips" and then finishes his rotation.
Here's the sample rotation data from my export:
The object is rotating from 0 (frame 0) to 360 (frame 100) degrees.
The problem appears in +/- 64 frame.
Frame: 0: [1.000000,-0.000000,0.000000,-0.000000] Frame: 4: [0.999892,-0.000000,0.014677,-0.000000] Frame: 8: [0.998370,-0.000000,0.057071,-0.000000] Frame: 12: [0.992215,-0.000000,0.124535,-0.000000] Frame: 16: [0.976861,-0.000000,0.213873,-0.000000] Frame: 20: [0.947098,-0.000000,0.320944,-0.000000] Frame: 24: [0.897817,-0.000000,0.440368,-0.000000] Frame: 28: [0.824785,-0.000000,0.565446,-0.000000] Frame: 32: [0.725380,-0.000000,0.688349,-0.000000] Frame: 36: [0.599194,-0.000000,0.800604,-0.000000] Frame: 40: [0.448383,-0.000000,0.893841,-0.000000] Frame: 44: [0.277687,-0.000000,0.960671,-0.000000] Frame: 48: [0.094058,-0.000000,0.995567,-0.000000] Frame: 52: [-0.094058,-0.000000,0.995567,-0.000000] Frame: 56: [-0.277688,-0.000000,0.960671,-0.000000] Frame: 60: [-0.448383,-0.000000,0.893841,-0.000000] Frame: 64: [0.599194,-0.000000,-0.800604,-0.000000] Frame: 68: [0.725380,-0.000000,-0.688348,-0.000000] Frame: 72: [0.824785,-0.000000,-0.565446,-0.000000] Frame: 76: [0.897817,-0.000000,-0.440368,-0.000000] Frame: 80: [0.947098,-0.000000,-0.320943,-0.000000] Frame: 84: [0.976861,-0.000000,-0.213873,-0.000000] Frame: 88: [0.992215,-0.000000,-0.124535,-0.000000] Frame: 92: [0.998370,-0.000000,-0.057070,-0.000000] Frame: 96: [0.999892,-0.000000,-0.014677,-0.000000] Frame: 100: [1.000000,-0.000000,0.000000,-0.000000]
Can anyone have an idea how to solve the problem?
Regards, Larry