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Running Code Before 3ds Max Loads
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I'm looking to run some code prior to 3ds max launching. It would essentially be the equivalent of setting an environment variable in a .bat script that then launched 3ds max with the new environment variables.
I've tried creating a .ms script inside of the [max install]\stdplugs\stdscripts directory where I was setting an environment variable using System.Environment.SetEnvironmentVariable but it seems to evaluate after 3dsMax has already done some processing.
Is there another location that I should be trying since the one above was the first listed in the article