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Hello i am trying to remove all standard materials in the scenes?
For some reason when you are using UVW Unrwap , its creating a standard Mtl for the unrwap in the scene and there is no way get rid of it!
Yes when i collapse the object to Editable Poly its gone, but this is not a solution . I can see the Mat. in the asset tracker ,but again i connot remote it.
If someone have an idea please help 🙂
Solved! Go to Solution.