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Hey sorry for all the questions, but I'm looking for a way to:
Reliably reset an objects' scale value to [1, 1, 1] without affecting the actual physical size of the object. Similar to the way resetxform resets the scale value without affecting the size of the object. However I want to keep the rotation value preserved so resetxform isn't an option.
In other words I'm basically just looking for a resetxform but only for the scale value, while preserving the rotation and position.
Most importantly I'm looking for a solution that works with mirrored objects which have a negative scale
TLDR; ResetXForm but exclusively for scale
Solved! Go to Solution.