Regarding 3ds Max exposure control algorithms

Regarding 3ds Max exposure control algorithms

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Regarding 3ds Max exposure control algorithms

infoUZC9E
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Contributor

Hi,

we're working to support exposure control settings (mainly Logarithmic and Physical Camera) in our Verge3D for 3ds Max plugin. For now we stuck since we have no information on algorithms/formulas behind these exposure calculations. Is it possible to get some insights/specs/code on these?

 

Thanks,

Soft8Soft Development Team
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