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mousetrack with snap

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03-04-2015
03:22 PM
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Hi, I'm trying to get mousetrack to snap to subobjects (vertex, faces, etc.), but the snap:#3D parameter doesn't seem to make a (discernable) difference, at least no visual feedback appears to confirm there's snapping on.
I would want the mousetrack to behave similar to the yellow marker displayed while using the Move tool while 3d snap toggle is enabled in Max (i.e. marker jumping to the next snappable point).
Right now it just smoothly tracks the object surface, no mater whether the parameter is on, off, 2D or 3D:
mousetrack snap:#3D on:sphere01
The aim is to create a script that will enable the user to create a node on a surface only while snapping to a vertex, etc.
thanks