More crowd functionality

More crowd functionality

Anonymous
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More crowd functionality

Anonymous
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1. Is it feasible to use the SDK or Maxscript to enhance the crowd capability in Max? Currently there are behaviors such as seek, repel, avoid, wander. Could I add, via SDK or MS, new behaviors?

2. Would it be possible to create situations such as when my character gets stabbed he falls down? Or after he falls he gets back up? Or he must fall down 3 times before he stays down?

3. Would there be any way to increase performance via SDK? Currently once I get a couple to a few hundred bipeds in a crowd scene, the performance dies.

4. Besides Massive, are there any crowd programs out there? Does Maya have crowds?
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