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3ds Max 2021 is great and having python 3 support is really important. But it looks like the low-level Python bindings for C++ classes are no longer available! This is really unfortunate since pymxs binds to MAXScript runtime and can't offer the same level of flexibility. Is this decision final or we can expect some Python3-to-C++ bindings in the near future?
BTW is it possible to get SWIG interface files which were used for MaxPlus? By using these, developers who really need C++ bindings could build them themselves.
I'm asking because Verge3D for 3ds Max plugin which we develop is built on top of MaxPlus. Thus, it would be really important to get some insights from Autodesk developers before we can proceed with Max 2021 support.
Solved! Go to Solution.