Announcements

Between mid-October and November, the content on AREA will be relocated to the Autodesk Community M&E Hub and the Autodesk Community Gallery. Learn more HERE.

Max script 2014

Max script 2014

AlBalushi13
Explorer Explorer
658 Views
1 Reply
Message 1 of 2

Max script 2014

AlBalushi13
Explorer
Explorer

Hello, 

 

I have started observing 3DS Max behavior from the listener and macro recorder window. I was finally able to create small scripts like the one demonstrated in the video below. I still have so many questions in my head about Max script. I will sum up my doubts in the following lines:

 

why Max script can not record some actions?. For example; when I create editable mesh and I try to click on vertex, the recorder will start writing but when I clear the selection of the vertex by clicking anywhere in the empty work space, the recorder will not recognize that action and nothing will be written on the max script window. 

 

If there is no way to see specific actions interpreted in the macro recorder (like in the example mentioned earlier), is there any other way of understanding 3ds max programming for the sake of developing those particular actions? 

 

Thank you,

 

Maryam

0 Likes
659 Views
1 Reply
Reply (1)
Message 2 of 2

Swordslayer
Advisor
Advisor

@AlBalushi13 wrote:

Hello, 

 

I have started observing 3DS Max behavior from the listener and macro recorder window. I was finally able to create small scripts like the one demonstrated in the video below. I still have so many questions in my head about Max script. I will sum up my doubts in the following lines:

 

why Max script can not record some actions?. For example; when I create editable mesh and I try to click on vertex, the recorder will start writing but when I clear the selection of the vertex by clicking anywhere in the empty work space, the recorder will not recognize that action and nothing will be written on the max script window. 


 

MAXScript wasn't there from the start, it was a third-party plugin that got incorporated into max around max 2. As such, there are quite a few things that are inaccessible to it and some it doesn't register.

 


@AlBalushi13 wrote:

If there is no way to see specific actions interpreted in the macro recorder (like in the example mentioned earlier), is there any other way of understanding 3ds max programming for the sake of developing those particular actions? 


I'd advise against using macro recorder if you want to learn maxscript, real human-made and human-parseable scripts look nothing like its output. Read the introductory chapters of the MAXScript reference, the How to chapters, and then the specifics, for example polyop topic for editable poly manipulation.