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Hello, folks.
Editable Poly has a button for it, but can't find a way to call it from script.
Can probably find them by going through geo verts, collecting corresponding UV verts and then substracting it from all map verts, but I still don't know how to remove those UV vertices.
My backup plan is to add Edit_Poly and use its #RemoveIsoMapVerts. Feels nasty though.
Solved! Go to Solution.