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I intended to use UV position control and generate gradient vertex colors on the model, but got the wrong effect.
I get a different coordinate value from each vertex of the UV to get the axial gradient relationship.
(polyop.getMapVert obj 2 vertIndex)
An error occurred when I tried to map UV vertices to the model, and I found that the index of the point in the model UV did not match the index of the point on the model,
This results in the wrong vertex color effect.
(polyop.setVertColor obj 0 #{vertIndex} vertColor)
I'm new to using Maxscript.
Please let me know if there is a better solution. Thank you~
Solved! Go to Solution.