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06-20-2016
08:46 AM
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i create a polygon in max scrip by this way
vertices = #([0,0,0], [100,0,0], [100,100,0], [0,100,0])
obj = convertToPoly (mesh vertices:vertices faces:#())
polyOp.createPolygon obj #(4,3,2,1)
and need to delete it again as i draw it only to get normal
Solved! Go to Solution.