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10-06-2019
06:40 AM
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Hi.
I would like to know if it's possible for the Script / Expression controller nodes to look at an ObjectID number and generate a random number for the output.
As a working example, imagine a single material with a connected Smoke map, attached to multiple objects. The smoke map has its additional params exposed. I would like to have a random Phase number generated for each object that the material is assigned to.
Many thanks,
Sorcery
Solved! Go to Solution.