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05-25-2020
03:47 AM
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Calling any of the PolyB functions returns EXCEPTION_ACCESS_VIOLATION
full error:
-- Known system exception
-- ########################################################################
-- Address: 0x37a0fa21; nCode: 0x00000000C0000005
-- Desc: EXCEPTION_ACCESS_VIOLATION The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
-- Read of Address: 0xFFFFFFFFFFFFFFFF
-- ########################################################################
-- MAXScript callstack:
-- thread data: threadID:9380
-- ------------------------------------------------------
-- [stack level: 0]
-- In top-level
-- ########################################################################
-- C++ callstack:
-- (PolyTools): (filename not available): LibShutdown
-- (MAXScrpt): (filename not available): Primitive::apply
-- (MAXScrpt): (filename not available): CodeTree::eval
-- (MAXScrpt): (filename not available): Listener::set_style
-- (USER32): (filename not available): IsWindowInDestroy
-- (USER32): (filename not available): IsWindowInDestroy
-- (USER32): (filename not available): IsWindowInDestroy
-- (USER32): (filename not available): CallWindowProcW
-- (USER32): (filename not available): CallWindowProcW
-- (UIControls): (filename not available): InitializeCustomUI
-- (UIControls): (filename not available): (function-name not available)
-- (USER32): (filename not available): CallWindowProcW
-- (USER32): (filename not available): DispatchMessageW
-- (USER32): (filename not available): IsDialogMessageW
-- (3dsmax): (filename not available): NURBSTextureChannel::GetTextureSurface
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- (clr): (filename not available): LegacyNGenTryEnumerateFusionCache
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- (3dsmax): (filename not available): UtilGfx::kFONT_WIDTH
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ((module-name not available)): (filename not available): (function-name not available)
-- ########################################################################
From what I searched around my guess is that PolyBOcclusionMap is the function that gets called in the Render Surface Map window.
There is no callback upon clicking any of the buttons, and I really need access to it.
Is there a way to get access to PolyBOcclusionMap without it throwing that exception?
Currently working with 3DS Max 2017 on windows 10
It would be used in 3DS Max 2018 too
Kind regards
Solved! Go to Solution.