Basic C# plugin that displays a palette
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Hi there. I'm relatively new to 3ds plugin development but have worked extensively on AutoCAD, Revit, Inventor etc.
What looked to be a straight forward process to add to 3dsmax has become very complex.
I've setup a dll with an AssemblyMain, AssemblyInitializationCleanup and AssemblyShutdown. Using the examples code in the documentation I put in some dialog stuff just to get it working in the cleanup routine.
I'm trying to load a plugin that has dependency DLLs (newtonsoft.json.dll etc.) in 3ds max and have it display a palette based on the documentation it says drop the files into the bin/assemblies folder. When I do this they each error in turn and the one that has the assembly functions errors saying it can't find the other modules.
Is there a CURRENT sample for 3ds 2017 or 2018? All I can find is some samples for 2010 and 2012 and there doesn't appear to be any samples at all in the SDK.
Any guidance on how to fire up a plugin with dependant dlls and load a pallet with a WPF UserControl in the palette would be hugely appreciated.
Thanks!
