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I need to run this code on multiple files. But sometimes it crashes and 3Ds Max closes ending my loop. I tried the try-catch statement but it didn't work.
Can anyone please guide me?
function turnToPoly = (
for obj in geometry do (
if isKindOf obj GeometryClass do
(
local turnToPolyMod = Turn_to_Poly()
turnToPolyMod.removeMidEdgeVertices = off
turnToPolyMod.keepConvex = on
addModifier obj turnToPolyMod
)
)
)
Solved! Go to Solution.