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Texture mapping from Imported CAD

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Message 1 of 2
Anonymous
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Texture mapping from Imported CAD

How do I correct this mapping from an imported CAD model without going into each object and adding a UV Map modifier and adjusting the "real-world mapping" on each material.  Any ideas on how to correct this?

 

Map.JPG

UV modifier.JPG

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Message 2 of 2
kgokhangurbuz
in reply to: Anonymous

Hello @Anonymous ;

 

I'd go for correcting them one by one but you can also attach all of these objects, and apply a single UVW Map Modifier on it after attaching. Problems may occur on cylindrical objects if you attach them with box shaped / flat faces.

 

Can you just try to attach all of the Box-like forms as one object and apply UVW Map Modifier and see if this accelerates your workflow?

 

Kind regards;

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