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Stair Geometry

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ethan.penn6
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Stair Geometry

So I really love the stair features in 3DS Max, but for importing things into Unreal and other programs, the "box" stairs have a nasty "n-gon" on the sides. I was wondering if there's a way to automatically resolve this without having to cut every single polygon out. Thanks in advance!

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rendermaster
in reply to: ethan.penn6

can you post some screen shots of the problem...

 


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