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Hi,
I'm very new to Max (I've just moved from Blender). I'm not able to find any info about this but excuse me if it is an old subject...
When extruding a face on an editable poly the snapping doesn't work. I've made sure all snaps are on but the face still moves freely. Am I missing something? Should I be using the extrude modifier on top of the edit poly?
Also, is there a way to snap by percentages instead of units? Blender has a feature where you can extrude a distance which is equal to a percentage of the size of the connected faces which makes for some nice organic looking shapes.
Thanks.
Solved! Go to Solution.